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Ogunstick

Ogunstick

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Devlog

  • Update 2.1
    July 05, 2026 by guunno
    small fixes to balance some uber-over-powered weapons - capped (visual) size of barrier particles - maximum power of weapon is based on mass (only effects super-light weapons) - increased recursive pa... Continue reading
  • Update 2
    July 04, 2026 by guunno
    1
    ropeway rush update (expedition type thing) - all enemies have variants - added ropeway rush mode - added temporary "ending" - added chain element - added barrier element - shrapnel now deals slightly... Continue reading
  • Update 1.2
    June 21, 2026 by guunno
    fixed random crash when winning on hard start... Continue reading
  • Update 1.1
    June 20, 2026 by guunno
    this update focused on trying to make the grappling mechanic more convenient - your grapple no longer detaches when you land a successful hit, this makes a certain cheese with laser enemies possible a... Continue reading
  • Update 1
    June 19, 2026 by guunno
    this was mainly a graphics focused update - new backgrounds for all levels - improved lighting in town and various other parts - decreased beam and explosion damage - decreased explosion size scaling,... Continue reading
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